About
This project is a fun, functional multi-player game public to all Roblox users where the character can go explore the Titanic ship with historic elements within the ship, like a board that would have actually been on it during the time period, for example. Players will be able to complete different tasks on the ship while trying to survive its sinking. This is an interactive, educational game.



Project Goal
The goal of this project is to make a historically educational Roblox game with various “in-the-time-period” elements and moments connected, for example, displayed on the Titanic ship that the player will delve into. Stepping away from the cinematized history of the Titanic, we want to be able to provide an authentic take.
… so how will we do this?
With Lua Code. Similar to JavaScript, it is used by the Roblox Studio to develop code



November Updates
- Split into 2 groups: coding & design
- Started researching historical context
- Started learning Lua coding
December Updates
- Made storyboards and panels
- Researched specific passengers
- Started learning game dev online
January Updates
- Made a pop-up menu to navigate
- Updated the ship’s interior and exterior
- Added a shop and a restaurant


February Updates
- Scripted an opening and closing door
- Learned Lua coding on YouTube
- Made internal updates to the game
April Updates
- Coded teleportation to locations
- Coded a timer for player tasks
- Created NPCs to communicate with

